AI Insights · Timothy · July 2022
Top 5 Otome Games on iOS in Hungary: Q2 2022 Performance
Discover the performance trends of the top 5 Otome games on iOS in Hungary during Q2 2022, covering weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Otome games on iOS in Hungary exhibited varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
My Candy Love - Otome game from Beemoov showed a fluctuating trend in weekly revenue, starting at $327 and then experiencing a dip to $34 by the end of April. However, it saw a moderate recovery in June, peaking at $84. Weekly downloads for My Candy Love increased steadily, reaching 65 in the week of June 20, after a low of 8 in early May. Active users also showed a positive trend, growing from 166 at the end of March to 236 by the third week of June.
Tears of Themis by COGNOSPHERE PTE. LTD. experienced a varied revenue performance, with notable peaks of $93 in late April and $91 in early May. Downloads remained relatively low, with a slight increase towards the end of the quarter, reaching 17 in the week of June 20. Active users for Tears of Themis remained stable throughout the quarter, hovering around the 70s and 80s.
Obey Me! - Anime Otome Sim - from NTT Solmare had a modest revenue performance, peaking at $69 in mid-April and maintaining a steady flow, with a slight decrease towards the end of the quarter. Downloads were minimal, with occasional spikes, such as 10 downloads in mid-May. Active users showed a downward trend from 38 at the end of March to 22 by mid-June, with a slight recovery to 28 by the end of the quarter.
Samurai Love Ballad: PARTY by Voltage Inc. had a low revenue trend, peaking at $32 in late May. Downloads and active users data were not available, making it difficult to assess the game's popularity in terms of user engagement.
Is It Love? Matt - Bad Boy from 1492 Studio showed minimal activity, with only a brief revenue peak of $28 in mid-April. No downloads or active users data were recorded for this period.
For more detailed insights into the performance of these Otome games and other mobile applications, visit Sensor Tower.